Enhance your design characters and props for games. Explore basic animation theory and learn how to animate walk cycles, jumps and action moves. Experiment with different perspective projections and methods of spriting to create a small portfolio of images that can be used in your own games. Build on current sprites and learn advanced techniques to expand your game.
Vince Olano is a game designer with a BFA from the Art Institute of Portland. He worked as a game designer and animator before starting his own company. Visit vinceolano.com to see his work.
Successful completion of Pixel Arts: Level I