Create complex games like professional video game engineers and code even more power into your game. Learn how to use, create and maintain arrays and databases required for role-playing or real-time strategy games. Work out the bugs and kinks in your game through beta-testing and constructive feedback–just like the pros do.
Vince Olano is a game designer with a BFA from the Art Institute of Portland. He worked as a game designer and animator before starting his own company. Visit vinceolano.com to see his work.
Successful completion of GameMaker Levels I & II