Turn your skills up a notch and explore more advanced topics in GameMaker. Develop techniques for programming artificial intelligence into your games. Apply game physics to make characters jump or push objects out of their way. Learn how to pick up objects and store them in memory to be used later. Continue adding advanced elements while developing techniques to alter graphics, sound and staging.
Vince Olano is a game designer with a BFA from the Art Institute of Portland. He worked as a game designer and animator before starting his own company. Visit vinceolano.com to see his work.
Successful completion of GameMaker Level I