Collaborate with a small team to design and prototype a game of your very own. Create a paper model to problem-solve and identify the most important parts of your design. Test your games to strategically improve the design. Learn how to use Scratch 2.0 to build a working video game prototype that all of your friends can play online.
Corvus Elrod, AAS, has designed games for EA, Disney, and THQ, among others. They have also worked with clients such as WebMD, Moo.com, and the Oregon Game Project Challenge to design educational and engaging playful experiences.